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- Path: howland.reston.ans.net!swrinde!usenet
- From: kent@eaenki.nde.swri.edu (Kent Polk)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: DOOM with Breathless engine?
- Date: 19 Jan 1996 18:29:51 GMT
- Organization: Southwest Research Institute
- Message-ID: <4donuv$2f0@swrinde.nde.swri.edu>
- References: <Pine.SOL.3.90.960110123054.10063B-100000@sophocles.algonet.se> <4dog5s$tfg@msunews.cl.msu.edu>
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-
- In article <4dog5s$tfg@msunews.cl.msu.edu> raine@msupa.pa.msu.edu (Robert Owen Raine) writes:
- > In article <oj64ttsxkoy.fsf@hpsrk.fc.hp.com>,
- > koren@hpsrk.fc.hp.com (Steve Koren) wrote:
- > >
- > >Been there, done that. I just sold about 35 commercial game programs on
- > >c.s.a.marketplace, because not a single one of them worked on my
- > >machine. Not one. :-(
- >
- > Then you should stop trying to run Amiga games on your clone machine. ;^)
-
- Steve's not far off. I quite trying out games 3 years ago because none of
- them work on any of my most-used (accellerated) Amigas.
-
- --
- Kent Polk: Southwest Research Institute (will disavow any knowledge of me)
- Internet : kent@eaenki.nde.swri.edu
- (DoF #) : Official DoF Squid Motto: "Ride Hard/Crash Gently"
-